BioBits creates & develops biocomputing systems in ARTS
BioBits adapted one of their biocomputing models to control audio and visual (biovisuals) data in (dance) life performance
EMG (electromyography more or less muscular contraction), Heart rate (performer's real-time heart beats) and fine motor skills (manipulations) input to control biovisuals/audio in a 3D immersive environment. + The bioperformer integrated a video recording system placed on its head streaming and recording the bioperformer's field on performed biomechanic action
"Bioperformance. Collisions between Emotions, Machines and embodied live performance
inferior right: bioperformer visual field of the audience
"because brains have legs"
BIOBITS & HUMAN DEVELOPMENT
BioBits creates & develops biocomputing systems for Human Development
Human Development, Human biology, Bio Human-Computer Interaction, Kinesiology, Bioexertion, Developmental Cognitive Neuroscience, Embodied Cognition, Augmented Cognition, DIYbio, Ecological sustainability.